Want to learn how to use Maya’s nCloth system and start adding cloth to your productions? Well look no further. This basic tutorial from 16+ year veteran covers the basics in nCloth.
- How to create nCloth meshes
- Add collisions
- Use constraints
- Skin binding with collision objects
- and more
This is of course something you will later be able to export into your engine of choice.
Want to set up cloth directly in Unity, check out this plugin.