The latest Unity beta 2018.1 comes with new Unity job system. Designed to utilize the modern multicore processor with a high-performance multithreaded system.
Watch the job system presentation at the Unite Austin 2017 by Joachim Ante.
This github repo from Stella3D at Unity Technologies have made several examples using and explaining the new job system. So far the examples consists of:
- 10000 cubes acceleration
- Point and bounds intersection checks of 10000 bounds
- Ray intersection check against large arrays of bounds
- Generate and process 10000 points cloud.
So check it out here.
You can download the Unity Beta here.
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