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Unity – Single Responsibility Principle

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Single Responsibility Principle is a programming principle that states that every class, component or module should only be responsible for one part of functionality.

In this video you will learn more about the principle and see an example of how to modify a Unity3D project to follow the principle.

Tutor: Unity3d College
Youtube-channel: Unity3d College
Facebook: @unity3dcollege
Twitter: @Unity3DCollege
Patreon: Unity3D.College

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