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Unreal – Photogrammetry Start to Finish

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In this tutorial you will learn how to create game assets using photogrammetry. You will learn everything from how to capture your images, retopologizing and cleaning your data to creating your PBRs in Substance Painter before getting them into UE4.

Tutor: C-Media
Youtube-channel: C-Media
Google Plus: C-Media

Everything before getting it into the Unreal Engine is not engine specific and will work for Unity as well.

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